Microsoft open sources Infocom’s Zork trilogy
Microsoft, in conjunction with Activision, Team Xbox, and its Open Source Programs Office, has announced plans to open source some of Infocom’s most iconic interactive fiction. Zork I, Zork II, and Zork III will be released under the MIT License, placing the code for one of the most recognisable early computer game series into accessible public repositories. As someone who spent many hours playing the Zork trilogy (and other Infocom games) over the years, this is fantastic news.
Developers, students, and researchers will be able to examine the structure of the original titles directly rather than relying on secondary documentation or archived binaries. It will also provide a clearer view of how Infocom’s early work was built, maintained, and adapted across platforms.
The source code for all of Infocom’s text adventures is now available to download from GitHub
Growing up I loved playing text adventure games, and most of my favorites came from Infocom. I was lucky in later life to write about the famed adventure company and even got to meet and interview some of the greats behind the best games.
If you’re a fan of interactive fiction and Infocom, the fantastic news is the source code for all of the company’s adventures have been uploaded to GitHub, making it possible for programmers to peruse and download the code, and even build upon it.