Chrome 10 seeds Google's Cloud OS ambitions

Google is preparing anyone using Chrome 10, which released yesterday, for launch of Chrome OS. The new standalone browser has reached feature parity -- for business, consumer or IT pro evaluator users, anyway -- with Chrome OS browser front-end running on Google Cr-48 laptops. Chrome 10 is a much bigger browser release than even Google's boasting -- "speedier, simpler, safer" -- lets on. Google is beginning its biggest push yet to the cloud, and Chrome OS is quickly, and I do mean quickly, approaching v1 release. Apple and Microsoft had best watch out, because among major platform developers they have the most to lose should Google's cloud ambitions succeed.

Chrome 10's standout features, at least for cloud computing, all begin with "s": sandbox, search, services, simplicity, security, settings, speed, stability and synchronization. Many of these attributes interrelate or aren't new to this browser release -- they're improved for cloud readiness.

Command Line for the Internet


Google has moved settings to a tab, just like it is on Chrome OS. This seemingly small change further unifies the user interface motifs. Remember, on Chrome OS, the browser is the UI. Search is now the main means for navigating Chrome 10 or Chrome OS settings -- an approach that leverages Google strengths and greatly simplifies how end users personalize Chrome for their needs. Google user interfaces may not be as pretty as Apple's but simplicity gives them greater utility.

Search is no longer about finding stuff on the Web. In May 2005 guest column for Betanews, I explained why search is the new user interface, in context of new capabilities Apple introduced into Mac OS X (and later largely failed to extend). I called search "the modern version of the command line." In June 2007 Microsoft Watch post "Why Google Succeeds, Part I," I further explained -- and it's hugely relevant to where Chrome, Chrome OS and Google cloud services are today:

Google provides perhaps one of the best user interfaces, because complexity is hidden from the end user. Google search is like a command line for the Internet. People type keywords and Google algorithms and server software do most of the heavy work. There are no multi-step processes or Wizards to work through.

This approach permeates Google design, and there is some necessity for it. Desktop software is more self-contained, whereas more of web applications' computational and informational functions pull from the server. Desktop application user interfaces tend to be more complex and confusing than those consumed in browsers or small utilities like widgets.

Make no mistake: Search is core to all Google user interfaces and will be increasingly more so as the company more aggressively pushes its cloud platform. Chrome 10 or Chrome OS settings are but one example.

Play Nicely in the Sandbox

One hallmark feature common to Chrome and Chrome OS is sandboxing, which isolates tabs and also some third-party plugins, particularly Adobe Flash. For example, in my experience, Flash or Shockwave may crash (Chrome gives a warning) but not the tab, browser or operating system (if Chrome OS). Sandboxing improves stability, which many commentators and pundits have taken to be about making Chrome a better and more competitive browser. That's not right. Google developers are more broadly looking at the greater stability of the cloud platform, of which Chrome is a part. It's one reason the Restore feature -- well, hell, that's an "r" and not an "s" -- is so important whenever there is a fatal Chrome or Chrome OS crash. If businesses are going to use Chrome connected to the cloud, they need it to be dependable, which also means assurance they can recover in-session data when something goes terribly wrong.

Sandboxing also is about security. Yesterday, Tim Steele, Google software engineer, claimed in a blog post: "You'll be even safer as you speed around the web, as we've extended Chrome's sandboxing technology to the integrated Flash Player in Chrome. So if you're using Windows Vista or newer versions, you'll benefit from the additional layer of protection against malicious webpages.

Speed is another requirement for working in the cloud. I find Chrome OS to be quite responsive on Google's Cr-48 laptop. While many geeks will get caught up in speed as it relates to performance, Google is looking at the broader platform. Steele writes about Chrome 10: "Even your most complex web apps will run more quickly and responsively in the browser. (For the curious, this boost corresponds to a 66% improvement in JavaScript performance on the V8 benchmark suite.)" The point: Web apps.

Taking Apps to the Cloud

No one should underestimate Google's ambitions when it comes to web apps (and browser extensions). I covered some of this topic in April 2010 post "Clash of the titans: Apple, Google battle for the mobile web." Simply put: Apple wants to pull computational and informational relevance to applications, while Google seeks to shift relevance to the Web. There is a clash over whether local applications or Web Apps -- essentially cloud services -- will be more important, particularly on mobile devices (which for the purposes of this essay includes laptops -- not just smartphones and tablets). I see room for both models.

That said, the web apps model offers consumers and enterprises some fundamental advantages:

  • Anytime, anywhere access to their stuff on anything
  • Access to apps, services and data using a single username and password
  • Less likely loss of data should a laptop, tablet or smartphone be lost or stolen
  • Simpler user interfaces, as web apps push more of the complexity to the server

When my MacBook Air crashed last week, I switched over to Google's Cr-48, logged into my Google account and immediately had access to everything I needed. I lost maybe 15 minutes of productivity, mostly spent trying to revive the Air. If my Windows laptop hadn't been out on loan, I could have had the same experience using Chrome 10 (then in beta) on Windows 7. Web apps and data were easily available.

Killer Application for the Connected World

I could get back to work so quickly after my Mac crashed because of Chrome's synchronization feature, which is improved in standalone version 10. Using the user's Google account as basis, Chrome 10 and Chrome OS can sync apps, autofills, bookmarks, extensions, passwords, preferences and even themes among browsers used on different computers. Once setup, the browser syncs with the cloud when launched. It's amazingly efficient. The user can also add his or her own passphrase as extra layer of security.

Sync is hugely important. In March 2008 Microsoft Watch post "Do IT simply with sync" I asserted: "Synchronization is the natural killer application for the connected world." That's more true today than three years ago. Sync defined many connected tech products, such as smartphones and tablets, released or updated in 2010 and its importance will only grow over the next couple years. Tech companies that get sync right will set the agenda for the delivery of future content and services. Right now, Amazon, Apple, Google and Microsoft offer robust, but different, sync services. Apple relies mainly on iTunes and MobileMe to a lesser degree.

Google is all about the cloud, and syncing and providing access to cloud services through a single user ID and password. This approach is essential to achieving Google's cloud ambitions. My Chrome OS experience is example. I hadn't used Gmail in a browser for months and worried about accessing legacy format documents. I shouldn't have fussed. Last week, a Betanews reader sent a story in Word .docx format. Clicking the attachment launched Google Docs in browser tab for viewing and editing the document. That's not sync exactly, but demonstrates cloud integration around Google ID. I had similar user experience when opening a PDF document last night. Microsoft should be particularly concerned about this kind of good user experience with respect to Office sales.

Chrome 10: Training for the Cloud

Chrome 10 is by far Google's most cloud-services ready version of the browser, and it's no coincidence that near the end of Chrome OS development cloud capabilities should suddenly align. If build numbers mean anything, Chrome 10 pushes ahead of Chrome OS. Respectively: 10.0.648.116 and 10.0.648.127. Not that I expect that difference to last long.

For now, Chrome 10 is preparing businesses, consumers and developers for Google's next big cloud push, which won't be just about the new operating system. Many of the cloud benefits can be had in the stand-alone browser. But to be clear: Google isn't improving Chrome to make it a better browser. The search and information giant has broader ambitions -- building out its cloud platform.

8 Responses to Chrome 10 seeds Google's Cloud OS ambitions

  1. Robastewart says:

    The pendulum keeps swinging between locally installed applications and cloud (centrally hosted) applications. We started with mainframes (centrally hosted applications) and dumb terminals and then went through a transition to PCs where the majority of applications were hosted locally. Then the pendulum swung the other way again with the advent of the browser and the focus on applications hosted on web servers. The same pendulum is swinging in the mobile space, and it isn't going to stop swinging any time soon. Innovation is keeping things interesting. Google is certainly motivated to swing the pendulum towards the cloud, especially on the desktop where Microsoft is still very dominant.

  2. ckot says:

    Whether or not Apple should be worried, they probably aren't. Google appears to be aiming at the Enterprise with their cloud services, and Apple has made it pretty clear that they don't care about enterprise IT.

    Microsoft on the other hand...

    To really push out the cloud, I think Google needs to build a purely cloud database, and allow apps to start being build around it.

  3. Aires says:

    I don't really get Chrome OS. Will the os be built-in to the hardware and I'll have to buy specific hardware like with Apple? Will it be available on disc like a traditional os and I'll have to install it via the bios like a traditional os? Or will I have to download it from the internet to install on the pc thereby needing an already pre-installed os? I just don't get how this is going to be delivered.

  4. Hellcat_M says:

    Right now I'm writing this on my CR-48 and I find it very usable. Before the update to Chrome 10 it was a little slow but now its much faster and interesting to use. I still have some slowness in playing HD video via youtube and flash games but its a lot better than it was before and I think with some optimization this could be fixed. I'm also not crazy about the touch pad, I'd rather have 2 buttons (at least my Logitech wireless mouse for my other laptop works with it).

    Google is going in a good direction. The Chrome OS won't be for everyone but I can see it being useful for many. Chrome on the desktop is very good too, I use both Chrome and Firefox (I have 2 monitors). The main reason I haven't the switch to 100% Chrome is because of two addons that Firefox has that Chrome doesn't (Vertical Toolbar and Tab Utilities...I use to use Tabs Mix Plus and All-in-one toolbar). These to addons I find hard to live without but if Chrome had them I'd think about switching.

    The funny thing is Google is leaning toward cloud computing in certain ways but then there is Android which has both cloud and on hardware apps. Part of me wonders why they don't just go the way of the Atrix and have Android on the phone and when you plug it into the doc it brings up a more simple interface to use with a mouse and keyboard? Granted they could sell a Chrome laptop much cheaper than a phone and a doc, but if they had a universal doc for all the future phones that come out, it might make people think twice about buying a non-android phone.

    I like the CR-48 but would I have bought one if I didn't get one for free? I'm not sure. If I could get one much cheaper than a tablet maybe. But with choppy HD video and not being able to play all browser games quick enough (and some browser games still need a PC or Mac), its a harder sell. If they can fix those problems and maybe put an HDMI port on it, maybe (to watch Hulu on my TV). Oh and also they need to have Netflix running on it, thats another thing that doesn't run on Chrome OS.

    I think both cloud and on computer apps are going to win. There is always going to be a need for both...Unless Microsoft buy's Onlive or a company like it (or makes they're own service) and has everyones desktop run off that so one can login to their desktop from anywhere and opan any program or game and feel like they're playing at home. Have companies setup onlive servers in the office with all the programs everyone would use and from anywhere you can login to your home or business desktop. One computer for business and play and it wouldn't even have to be really powerful. That would be a game changer.

    • morriscox says:

      Microsoft has Remote Apps.

      • Hellcat_M says:

        I know but Onlive and other services like it handle programs and games better. I've used the remote apps and they are SLOW! These services were meant for speed and to be able to stream games and movies so why not desktops and other programs?

  5. ilev says:

    A nice add-on for Chrome 10 : Google Chrome Cloud Save , save "downloads" to the cloud, including Google docs, Picasa, dropbox, flickr...

© 1998-2020 BetaNews, Inc. All Rights Reserved. Privacy Policy - Cookie Policy.