The challenge of syncing virtual economies across platforms [Q&A]


As people increasingly demand seamless experiences across platforms, developers face growing complexity in managing unified virtual economies.
In the games sector in particular companies need to leverage distributed architecture, virtual currencies, and real-time inventory reconciliation to ensure consistent user experiences and secure transaction flows.
Platform engineering hampered by development needs


Many organizations rely on platform engineering to introduce automation, self-service capabilities, and streamlined workflows into software development.
But a new report from Forrester for digital experience specialist the Qt Group finds that 63 percent of embedded software from organizations with a platform engineering strategy is still created using custom, ad hoc solutions.
Microsoft transitions Mono project stewardship to WineHQ organization


The Mono Project, a key component of the .NET ecosystem since its start in 2001, is undergoing a transition. Originally created to allow developers to easily build cross-platform applications, Mono has been instrumental in extending .NET to various operating systems, including Android, iOS, and Linux.
After Microsoft acquired Xamarin in 2016, it became the steward of the Mono Project, continuing its development. The last major release of the original Mono Project occurred in July 2019, with only minor patch releases since, the most recent in February 2024.