Articles about Digital Lifestyle

Why customers are reluctant to share data online and what you can do about it [Q&A]

Reluctant nervous scared online

Brands are increasingly focussed on providing a good digital experience for their customers, yet many people remain reluctant to share their information with websites.

What are the reasons behind this reluctance? And what can enterprises do to overcome it? We talked to Josh Koenig, co-founder and chief strategy officer at SaaS web platform Pantheon, to find out.

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Smart communities and how they're changing the world [Q&A]

smart city

Smart communities and smart cities are set to deliver a number of benefits, including environmental sustainability, reducing the digital divide, and improving people's lives with smarter, personalized and more intuitive services and experiences.

But making them work involves a good deal of technology such as 5G, small cells and distributed antenna systems (DAS), as well as needing partnerships between governments and businesses. We spoke to Brendan O'Reilly, group chief technology officer at BAI Communications to find out more about smart communities and what makes them work.

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Health workers kept from patient care by tech

Nurse using computer and nurse

An overwhelming 99 percent of healthcare professionals want to be free to focus on patient care, but an abundance of technology is taking time and energy away from their core tasks.

This startling statistic is from a new study by Zivver which interviewed over 6,000 employees across the US and Europe, more than 400 of them in healthcare organizations, about their digital communications and workplace productivity.

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Digital transformation needs culture change as well as tech

Digital transformation

Prioritizing culture, alongside technology change, can lead to significant increases in revenue according to new research from Telstra.

The study finds that 85 percent of senior technology decision-makers in the UK believe that technology implementation is an empowering force when it comes to employees delivering value for their organizations. But it can be used as a tool to both reinforce (77 percent) and change (82 percent) culture within the organization too.

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Three quarters of Americans would ditch traditional banks for fintechs

Financial technology

A new survey shows that 74 percent of Americans would be willing to switch from their bank to safe and more cost-effective fintech services. The same research also finds that half believe their bank fees are too high, while one in five thinks banks are slow innovators.

The survey of over 1,100 people by the Money Transfer Comparison website finds 39 percent of Americans would switch for innovative low-rate credit cards, 35 percent for personal or car loans, 30 percent for home loans, 25 percent for savings accounts, 22 percent for budgeting apps, 15 percent for share trading and 13 percent for international money transfers.

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The changing face of the digital workspace

Businessman working with a Cloud Computing diagram

One of the effects of the pandemic was a rapid and massive shift to remote working and it's becoming increasingly clear that we're not going to be returning to quite the way things were before.

The Digital Workspace Ecosystem Alliance (DWEA) has produced a State of the Digital Workspace 2023 report, based on the responses from 2,660 enterprise IT survey respondents worldwide, looking at the current work landscape.

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How gamification can help solve the skills shortage [Q&A]

gamer winner gaming laptop

Almost all areas of the IT industry are suffering from a shortage of skilled staff. In order to prevent the skilled people you do have being poached by other companies it's important to keep them happy.

One of the methods of doing that is to improve their level of engagement. Martin Browne, customer experience chief technologist of communications provider DigitalWell, believes that the way to achieve better engagement is by using gamification, we spoke to him to find out more.

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Metaverse? Meh!

Bored gamer

A large majority of consumers in the UK say they have never heard of or are bored by Web3 (89 percent) and the Metaverse (84 percent), according to a new study.

Research from digital agency Studio Graphene surveyed 2,000 UK adults and finds technologies that hit the market more than a decade ago have high levels of consumer understanding and use, but this drops off sharply when looking at more recent innovations.

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How digital IDs are set to shake up the way we access services [Q&A]

Digital eye

Around the world governments are increasingly keen on introducing digital identity systems for their citizens. These are seen as a secure way for people to access government and other services as these move online.

We spoke with Philipp Pointner, chief of digital identity at Jumio, to find out more about digital ID and its implications for security and privacy.

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One in five CISOs works over 25 hours overtime each week

work overtime and sleep on laptop

According to new research from Tessian, 18 percent of UK and US security leaders work over 25 hours extra a week, double the amount of overtime they reported in 2021.

On average, they work 16.5 hours over their contracted weekly hours, up from 11 hours in 2021. Also three-quarters of security leaders say they aren't able to always switch off from work, 16 percent of these say they can rarely or never switch off.

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How improving the application experience can deliver for business [Q&A]

Motion interface

Spending on cloud services is showing no sign of slowing down, but IT and security leaders are realizing that applications need to have high availability and strong performance in order to be effective.

Application experience management is therefore becoming a key element of enterprise strategy. We spoke to Jason Dover, VP product strategy at Progress, to find out why.

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Consumers absorb cybersecurity tips from popular culture

TV viewers worried

According to a new study 59 percent US and UK consumers are now more cautious about trusting others online thanks to having watched fraud documentaries.

The report from Onfido looks at the impact of popular shows like Inventing Anna and The Tinder Swindler and finds that 67 percent of consumers admit they have changed their outlook on fraud.

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Over 65s feel excluded by online brands

old_man_keyboard

New research from customer engagement platform Twilio shows older consumers are being left behind when businesses digitize their customer facing operations.

Although consumers over 65 hold significant digital shopping power, with 76 percent relying on online shopping in the UK, only 12 percent say they feel understood by brands they interact with digitally.

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Increased expectations see burnout on the rise among enterprise tech teams

Burnout help

Digitization and rising consumer expectations are having a major impact on the working conditions of technology teams leading to a rise in burnout and attrition.

A new study from PagerDuty shows 42 percent working more hours in 2021 than in 2020, and 54 percent of responders are being interrupted outside normal working hours.

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Employees want better digital experiences, management want bigger profits

Businessman Scolding Stressed Female Employee

In an echo of another report we covered earlier this week, a new study from Ivanti finds that digital employee experience (DEX) has a major impact on employee satisfaction.

The research shows that 64 percent of employees believe their experience with technology impacts their morale, and that 49 percent are frustrated by their work-supplied tech.

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