Here's what's new and changed in the big new Kodi 21 'Omega' release

Kodi 21 -- codenamed 'Omega' -- is the next version of the hugely popular home theater software.

The Kodi Foundation rolled out a major update last week, but didn’t officially announce it until today, along with the long list of changes to be found in this first beta release.

This is what’s new in Kodi 21 Beta 1:

Build/Dependencies

  • A number of changes to the cmake build system have been made. These will be mostly invisible to users, but the intention is to modernise our cmake usage to prepare us for the future more easily.
  • The cmake build system, when targeting Multi Config Generators (VS/Xcode), will now create a full complete build directory to allow a Kodi executable to be run immediately without the direct use of an IDE like VS. This is also the start to allow us to build dependencies for Windows for shared libraries, and be able to package them correctly.
  • A number of fixes to allow building with GCC13 have been made. This mostly involved the transitive inclusion of headers in system headers being removed/changed. The fixes have been to explicitly include those headers in our code.

Estuary, Estouchy

  • Retire Favorites dialog, use Favorites window instead.

Favourites

  • Add selected items of the target to favorite's context menu.
  • Fix crash on moving items in favorites widget and favorites window.

General

  • A bug was recently introduced that led to external subtitle entries becoming unavailable on streamdetails. This was fixed in https://github.com/xbmc/xbmc/pull/23835.
  • A fix to allow .strm files to properly use resume points was made by @Acidzero2020.
  • An improvement to the Event Log "toast" notifications has been made by @DaVukovic to provide more meaningful information when an item fails to scrape TV Shows.

Input

  • A fix to allow Python addons to correctly handle custom controller button inputs was made by @icr8ions. This allows addons like the Keymap Editor to correctly recognise and handle actions from custom controllers.

Music

  • A PR that extends the Python 'generic artist' scraper to fetch the associated YouTube video links for an artist from theaudiodb, and then match them up to songs already scanned into the user's music library. This allows skins to then display links to the corresponding song video.

Player

  • Updated some internal constants to handle better very high bit rate streams (maximums of UHD Blu-Ray at least - 144 Mbit/s).

Platform Specifics

  • Android:
    • A fix to actually package themes for skins like Estuary/Estouchy was made. This was found by accident, and dates way back to the implementation of our Android platform.@joseluismarti continues his improvement of our Android code. This time he has updated some code to use Android-provided values rather than a manually-curated list of values.
    • A workaround for an Amlogic BSP audio bug that affects many platforms, even modern Google devices.
  • FreeBSD
    • We don't have too many improvements to our FreeBSD port, however @lrusak has brought FreeBSD in line with Linux with its usage of the command line argument --audio-backend.
  • Linux:
    • A fix for a crash with Pipewire was contributed by @dobo90.@lrusak has implemented a command line switch (--gl-interface=<interface>) to replace the old environment variable usage of KODI_GL_INTERFACE.Kodi's usage of the system ping utility has been replaced with an internal implementation .
    • DRMPrime has had a check based on pitch value removed as it was causing failures with some formats, like single plane and/or compressed ones, where the pitch can be 0 and therefore it has no meaning.
  • macOS:
    • SDL windowing while not enabled by default since Alpha1 (in favour of native windowing) was still a possible build compile switch. It has finally been removed in Beta 1.Kodi now relies on an external library, smctemp, to display the CPU and GPU sensor values - this being valid for either x86 or Apple Silicon..Network info subsystem was improved avoiding the execution of external commands to obtain the current gateway and DNS server list.
    • Improvements to input, e.g. the enter keyboard key was not being recognised (only key return).
  • webOS
    • @quietvoid has contributed a fix to allow webOS to play back AV1 DolbyVision files on supported devices.Support to allow webOS to to suspend to background rather than exit was made by @sundermann.With the support to suspend/minimize for webOS, behavior to pause/resume media playback when Kodi is minimized/restored has been implemented by @sundermann.
    • Initial support for webOS 4 devices has been implemented by @mariotaku.
  • Windows:
    • Fixed Windows 11 refresh rate switching.
    • Improved the vsync detection used by "Sync playback to display" mode . Breaks compatibility with Windows 7 (which is not supported in v21).

PVR

  • Fix 'switch to previous channel' not working if it is in another group than the currently playing channel.
  • Fix Live TV -- Randomly spinner stays forever although channel is playing fine.

Skinning

  • @DeltaMikeCharlie has provided a way for skinners to use a ParentalRatingCode info label.
  • Infolabels for video width and height have been added by @graham8.

Videos

  • Respect default select action setting at more places - Home screen widgets, PVR recordings window, Favorites window.
  • Add default play action setting to control resume behavior when starting playback of videos (xhttps://github.com/xbmc/xbmc/pull/23863).
  • Fix play/resume of BD and DVD disc images not working from Home screen widgets .
  • Automatic video rotation from metadata was fixed..
  • Teletext language codes sometimes were not persisted correctly in the teletext browser.
  • Improvements to the teletext browser window.
  • EDL files are now valid even if they are not on the same subnet of the Kodi host - valid across all private subnet ranges.
  • @joseluismarti also contributed outside of his usual Android improvements with a fix for a crash when scan to library on a directory contained new movies.

Known Issues include:

  • There are seek issues with multi-part MP4 files on Android .
  • There is an upstream FFmpeg issue that means that OGG music playback does not work. This will be rectified upstream to Kodi.
  • We've had reports that the new splash screen looks like an OpenGL corruption; we know, it's not a problem, so don't panic.

You can get Beta 1 from here. Select your platform of choice, and grab the new build from the Prerelease section.

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