Finding skilled mobile developers is one of the top challenges when it comes to the timely delivery of new apps.
This is among the findings of the 2014 Mobile Trends report from enterprise mobile platform provider Appcelerator. The company along with IDC surveyed over 8,000 mobile developers and 121 IT decision makers to get their take on trends that affect the way businesses use mobile in the workplace.
The app, which costs $4.99 and requires iOS 8.0 or later, has already garnered rave reviews and offers a wide range of tools covering creating, editing, fixing and enhancing images.
Microsoft app launches are usually predictable. Most are offerings which aim to get us hooked on the software giant's most-prominent products, like Office, OneDrive, Outlook.com and Xbox. But, every once in a while, Microsoft does something out of the ordinary, like it wants to tell the world that, much like startups, it too is capable of intriguing and exciting things.
After launching a lovely keyboard for Android Wear, Microsoft just released a whole bunch of apps for Android, iOS and Windows Phone, made by an in-house team of "hackers, makers, artists, tinkerers, musicians, inventors" called Microsoft Garage. The most interesting offerings are Torque, which my colleague Brian Fagioli just covered, and two lockscreen apps, for Android and Windows Phone.
Firebase, a company helping developers to produce apps and services that store and sync data in realtime, is the latest Google acquisition. With a user base of 110,000 developers three-year-old Firebase announced that it is joining Google and plans to continue the work it already does, but pointing out it will be possible to "do much more, much faster" with Google's resources and backing.
With Firebase's focus on the cloud and mobile, it is little surprise that Google's own announcement about the acquisition came on the Google Cloud Platform Blog. The two companies appear to be a good match, with Firebase's aim to "continue to be platform agnostic and provide clients for iOS, Android, the web, and more" being very much in keeping with Google's own ethos.
Whatever your mobile platform of choice, there are some apps which are all but impossible to avoid. Some -- like Facebook, Twitter, and YouTube -- have reasonably dull histories; we all know the corporations behind their creation. But there are plenty of other big names with less well known histories. A new infographic from IrishApps.org reveals the stories behind some famous titles, and reveal the fortunes they have generated.
For example, did you know that Flappy Bird was originally going to be called Flap Flap, and was put together in just two days? Or that the founder of Summly was just 17 years old when he sold his app to Yahoo? How about the fact that the Ukrainian developer of WhatsApp is estimated to be worth $7 billion?
In times of natural disaster and chaos, people are increasingly turning to social media for news and updates. But while Facebook is a handy way to keep up to date with the latest news about Ebola, earthquakes, and other problems, it's also a valuable means of checking up on loved ones to make sure they're OK. Now the social network has a new tool that makes it easier than ever to let your friends and family know that you’re safe if you happen to be in or near a problem area.
It’s a simple idea. Facebook uses your statuses and check in details to determine where you are. If you happen to be in a disaster area, a message will pop up in your account or mobile app asking if you're OK. You can then indicate that all is well and your friends and family will be able to see that there is no cause for concern.
If you’d like to share personal photos, but only briefly, then a service like SnapShot can help. Images are visible for only a set period of time before they disappear forever. (In theory, anyway.)
Yovo for iOS is based around the same idea. Take an image, add a caption or blur, set an expiry time and select your recipients. But it also includes "D-fence", a clever technology which prevents users taking clear screenshots.
As enterprises move more and more of their mission-critical workloads to mobile applications, the need greatly increases for a solution that collects mobile application behavioral analytics and continuously manages the performance of mobile applications in real time.
Beyond the application’s performance, information about real-users’ behavior and interactions with an application can be tremendously valuable. Each user’s click deploys millions of lines of code, and with real-user monitoring capabilities, those clicks and code can be used to trace a plethora of information about that user.
Today, Nokia officially brings HERE to Samsung Galaxy smartphones, expanding the reach of its powerful mapping software outside of Windows Phones and handsets that bear the Nokia branding. For the time being, the app is exclusively available in the South Korean maker's app store for Galaxy devices, but, later, it will make its way to other Android smartphones as well.
The HERE app may currently be labeled as a beta, but it does not skimp on features. It arrives with pretty much all the major features that Windows Phone users are enjoying from the HERE suite, which says a lot about Nokia's plans post-Lumia. Let's take a look.
Everyone understands how important apps can be for engaging and empowering customers, employees and partners, but less well known is the difficulty of delivering apps that meet the promises and expectations of the companies that design them.
Many enterprises are struggling to build apps on time, on budget, or with the intended business impact. Our latest research shows the extent to which global businesses are failing to meet their expectations when deploying apps. A quarter failed to meet their timeline, a fifth overran on their budget, and a similar proportion delivered fewer apps than planned. In total, almost half (45 percent) of all businesses failed in some way to meet the criteria for success in the following areas: app quality and performance, business impact, number of apps delivered, project cost and time of development.
As any Facebook user knows, 'liking' content online has become almost second nature. Facebook has Likes, Google+ has +1s, and various other variations exist. But it is Facebook's Like button that reigns supreme -- regardless of the privacy concerns it may raise. Today Facebook is expanding its Like feature so that mobile app developers can take advantage of it. Not just content with giving web users the chance to indicate their approval of a particular Facebook post or online article, it is now possible to 'like' any piece of content within a supported app on iOS and Android.
It's a feature that is likely to be picked up very quickly by game developers, so you can expect to see notifications in the near future letting you know that your Facebook friends like level 118 of Candy Crush Saga. The feature was previewed earlier this year, but is now being made available to any developer who wants to use it. Facebook says:
Having unveiled Windows 10 yesterday, Microsoft today welcomed a new addition to the fold in the form of Sway. This is the latest member of the Office family and it's being billed as a way to "reimagine how your ideas come to life". What does this actually mean? In many ways, Sway is an extension of OneNote. It's a web-based way to collect content, store images and text, add videos, and generally piece together everything you might need for a presentation, project, or idea. Sway is currently a preview product and, in keeping with Microsoft's "mobile-first, cloud-first world" there's a strong focus on cross-platform compatibility and cross-device syncing.
Sway is an interesting blend of existing Microsoft products, but it also brings in some new ideas. It's integrated with OneDrive, and has the note-taking features of OneNote. The various templates that can be used to present the data that is collected gives it something of a feel of PowerPoint, but it could also be used for very simple planning and project management like a cut-down, accessible version of Microsoft Project. It's all web-based and Microsoft is touting it as a "new way for you to create a beautiful, interactive, web-based expression of your ideas".
Microsoft did something rather unexpected earlier this month. The software giant unveiled a revamped MSN, saving the online portal from oblivion -- its biggest merit lately is being the default website for Internet Explorer. The new MSN looks great, connects users to Microsoft's consumer-facing cloud services, and can be tailored to suit their preference. It also makes it easy to trigger a search across the InterWebs. Heck, I have even said it might work as the Bing landing page.
Fast forward to today and Microsoft announces that more than 10 million users have tested the new MSN, with more than 80,000 of them also submitting feedback. Those numbers look really good. And they should, considering the online portal's Microsoft-focused audience. The feedback it has received must have been good also, as Microsoft announces it is rolling out the new MSN in the next three days.
Seven years after its inception, online image editing service Aviary has been acquired by Adobe. The Photoshop stalwart is no stranger to the cloud, but this latest purchase seems to indicate that the company is looking to expand further in this arena. Pay a visit to the Aviary website and the Adobe branding is already in place -- there's also a new entry on the Aviary company timeline that has been updated to reflect the acquisition. The Adobe-branded Aviary website makes clear the thinking behind the move: "accelerating delivery of mobile apps that integrate with Adobe Creative Cloud".
It seems that the main reason for Adobe's interest in Aviary is the fact that the ornithologically-named firm has developed a number of mobile SDKs. Aviary is already a popular tool, and Adobe is understandably keen to monetize the popularity of cloud apps and mobile services: Aviary is a ready-made package that encompasses both of these ideas perfectly. An announcement by Adobe explains that "the acquisition accelerates Adobe's strategy to make Creative Cloud a vibrant platform for third-party apps, through a new Creative SDK".
You should always shoot RAW, if given the option. As opposed to JPG, it's a lossless format. What the sensor sees is exactly what you get in your files. You also get lots more breathing room when editing photos without an apparent drop in quality. Shot in black and white and want to go back to color? No problem, RAW gives you that option. Want to recover shadow details without messing up the look of the image? Again, it's possible, as long as you shoot RAW. Want to recover details from blown highlights? Well, I am sure you get the gist by now.
If you are the lucky user of a Nokia Lumia 1020, Lumia 1520, Lumia Icon or Lumia 930 you can also take advantage of RAW capture. But, after you'll enable the feature, you will soon run into a problem -- what app to use to edit those unusually large files (with a DNG extension), right on your Windows Phone? Well, you can use Rawer.