It's likely that this year's holiday season will mark the first time that online purchases made on mobile devices will overtake those on desktop systems.
This makes mobile payment systems a prime source of risk and a new study by mobile app security company Bluebox Security highlights poor security across consumer mobile payment apps, including some of the most popular solutions for both Android and iOS.
There are lots of messaging apps on the market, which means that you can end up needing several if you have friends and contacts on different services. It would be a major breakthrough to have a universal standard for messaging, but is that ever likely to happen?
Telecom and web convergence company tyntec has carried out a survey among smartphone owners in the US and China to uncover trends in consumer messaging app usage and to evaluate the probability of OTT (over-the-top) messaging apps one day becoming a truly universal service that connects the world's population.
Microsoft has released Skype for Android 6.11, with a focus on helping users share and keep track of what Skype says are "moments that matter".
New features include the ability to save video messages, contact and chat management tools via a long tap, improved search tools and the ability to share photos directly with groups.
Microsoft is hoping that within the first two to three years after launch Windows 10 will run on over one billion devices. Expectations are high, but the new operating system has a few things going for it which can help it reach that milestone. One of them is universal apps.
The idea is simple: developers can build a single app that works across all types of devices that support Windows 10, including PCs, tablets and smartphones. The software giant's efforts are already starting to bear fruit, as Todoist has just launched its to-do app in Store as a universal app.
BlackBerry and its subsidiary Secusmart have announced the release of SecuSUITE for Enterprise, a new voice encryption solution that protects mobile calls on the Android, iOS and BlackBerry operating systems.
By using the VoIP, software-based, cloud-hosted solution, employees will be able to conduct secure conversations worldwide and be able to send encrypted text messages of any length.
One of the features that could have helped Windows 10 Mobile become a more appealing and competitive platform will not be available in the new smartphone operating system at launch. Windows 10 Mobile is expected to make its debut later this month, arriving on Lumia 950 and Lumia 950 XL first.
The missing feature in question is support for Android apps. The holdup? Microsoft has revealed that Astoria bridge, the tool that makes it possible to run Android apps on its OS, is not yet ready for prime time.
One-hundred and fifty-four in a series. Welcome to this week's overview of the best apps and games released for Windows 8.x and Windows 10 in the past seven days.
Microsoft released the first major update for Windows 10 yesterday. You can check out Wayne Williams' article to find out what is new.
One of the biggest problems with Google Maps on your smartphone is that you need an internet or data connection. At least that used to be the case. Today Google announces that navigation is now possible in offline mode.
In a move that has the potential to kill off the likes of TomTom and Garmin, Google is making it possible to download maps to your phone so turn-by-turn directions can be initiated even when there is no connection. It's a feature that people have been waiting for for some time, but Google has more to offer.
According to a new survey 83 percent of app users say location is crucial to their app experiences, but nearly 40 percent are hesitant to share their location.
These are part of the findings of a study by Skyhook Wireless which looks at the extent to which people turn location services on or off for their apps and tries to understand why many smartphone users choose not to take advantage of the benefits sharing location can bring.
More than half of consumers don't believe that cloud-based apps and services are keeping their data secure, according to a new survey.
Cloud security specialist Radware has released the results of a study of over 2,000 people which reveals that consumer perceptions and expectations are dramatically shifting with frequently reported hacks, which will have a major impact on how businesses secure their services, communicate with consumers and go to market.
Material Design -- the new(ish) design language introduced by Google in Android Lollipop, and inspired by 'paper and ink' -- aims to provide a unified experience irrespective of device fragmentation.
This was very much needed for a mobile first world, where the market for small screen devices (read wearables) is growing at a rapid pace.
The new Microsoft is not afraid to try new things, as proven by the increasing number of experimental apps published by the team of developers at Microsoft Garage. Many of them were released on rival platforms first, and not on Windows or Windows Phone, and that is again the case with Parchi.
Parchi is an interesting new note-taking app that has made its debut on Android. What makes it noteworthy is the fact that it is designed to work on the lockscreen, unlike other offerings in this category -- like Microsoft's own OneNote or Evernote.
Modern smartphones come with great cameras which generally deliver good results, but of course they can’t change the photographic basics: if there’s not enough light then your pictures are going to ruined by noise.
Photo Noise Reducer Pro is a free-for-personal-use Android app which provides various ways to denoise, smooth and generally clean up your images.
App Annie has released its mobile app market report for Q3, and the headline news is that Apple continues to make more money with iOS, whereas Google’s download numbers are increasing with Android.
It is, though, the money made which really counts, and the global indexed revenue from Apple’s App Store is now 80 percent higher than Google Play, according to App Annie’s figures.
For almost a decade, our industry -- and consumers -- have been struggling with a seemingly simple question: What’s the difference between mobile and web? One would assume the answer to that question would have become clear sometime in the seven years since the AppStore launch changed the game. But in some ways, we’re still trying to even properly frame the question to consumers. For example, should we be arguing the merits of "native vs. web" or "native vs. HTML5?" (And don’t forget about hybrids, which are some combination of the two, just to add to the confusion.)
The good news? Some of the best and brightest have already weighed in on the topic of web vs. native: Mark Zuckerberg talked about the mobile vs. web quandary back in 2012, famously confessing that betting on HTML5 was a mistake for Facebook. On the other hand, Steve Jobs told developers to build for the web along with the launch of iPhone 1, only to launch the AppStore with native apps a year later. As you can imagine, this is a broad topic with many issues worth debating. But the availability of resources is a major sticking point, and often a key part of the conversation.