Articles about Android

Jury says Android does not violate Oracle's patents, APIs up next in landmark case


The fight between Oracle and Google over Android's use of Java took a turn in Google's favor, filings from the District Court for the Norther District of California showed on Wednesday. The jury in the patent phase of the case unanimously voted that Oracle did not prove Android had infringed on Oracle's Java patents.

This decision settles only part of the lawsuit, which Groklaw remarked has been the "longest civil trial" they have ever covered. However, it is a big part. Oracle was calling for an injunction on Android plus damages in its suit, and now that the jury has found no patent infringement, the threat of injunction is nullified.

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Raspberry Pi not enough for you? How about a $49 Android PC?


Taiwanese fabless semiconductor company Via Technologies on Tuesday unveiled its affordable, low power Android PC system, known simply as APC.

The $49 board uses the Neo-ITX form factor, which at 170 x 85 millimeters is the same length as Mini-ITX, but half as wide. It is powered by the VIA WonderMedia ARM 11 system on a chip, which is equipped with an 800MHz processor, 512 MB of DDR3 RAM, and has integrated GPU capable of video outputs up to 720p in resolution. It also has 2GB of NAND Flash storage, HDMI and VGA ports, four USB 2.0 ports, 1/8" headphone jack and mic input, microSD slot, and 10/100 Ethernet connectivity. The whole thing runs off of a 15 W power supply and is loaded with a version of Android 2.3 optimized for keyboard and mouse input.

Much like the wildly popular Raspberry Pi project PC which debuted last February, the APC is meant to be a "technology enabler" more than a powerhouse for computing. The board gives users with few resources the ability to build a cheap, usable computer without having to roll in the superfluous features associated with full-scale desktop OS computing.

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Samsung accounts for 40% of Android smartphone sales

The figure is so important, I'm breaking it out from the long analysis posted mid-afternoon about the smartphone market consolidating around Apple and Samsung. The South Korean electronics giant is doing to Android on smartphones what Amazon does on tablets: Hugely fragment the market around a forked operating system. I warned about this three weeks ago in post "Google has lost control of Android". Now there is sales data to back it up.

Earlier today, Gartner released first quarter sales data for global handsets. Not shipments into the channel, but actual sales to end users. Market leader Samsung accounted for 40 percent of all Android smartphone sales, with no other manufacturer topping 10 percent. Sure Samsung's success lifts overall Android smartphone share -- 56.1 percent up from 36.4 percent a year earlier. But what's good for Samsung isn't necessarily in the best interests of the broader Android ecosystem.

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LG actually did some cool stuff with its new Android UI


There are many manufacturer-created user interfaces for Android, and sadly, most of them are unpleasant.

Some are polluted with unremovable bloatware, some are sluggish performers, and some are just badly designed. For as many different versions of the Android user experience as there are, there are very few major builds that add remarkable innovations on top of the Android platform.

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Apple patents block HTC One X and EVO 4G LTE from U.S. market


"The US availability of the HTC One X and HTC EVO 4G LTE has been delayed due to a standard U.S. Customs review of shipments that is required after an ITC exclusion order," a boilerplate statement from Taiwanese smartphone maker HTC said on Wednesday.

The company's flagship smartphones are being held up in customs as a result of patent litigation with Apple, and their availability to consumers is currently on hold. Though it only launched on May 6, AT&T currently lists the One X as "sold out," and Sprint's EVO 4G LTE which was slated to launch on Friday, May 18, will be delayed. Pre-orders of the device do not have a guaranteed ship date.

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Xamarin Designer brings visual Android UX development to C#, .NET


.NET software development tool company Xamarin on Monday launched Xamarin Designer for Android, a drag-and-drop visual environment for creating native user interfaces for Android apps from within Visual Studio or within the Mono for Android IDE.

Xamarin is a young company made up of more than twenty ex-Novell team members who built the Mono open source .NET development framework. So far, the company is responsible for releasing Mono for Android, and MonoTouch for iOS.

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Mom is a Google girl

I never expected my 70 year-old mother to ride the cutting edge of technology, but she's there, living in the cloud, which she embraces enthusiastically. What's that saying about not teaching old dogs new tricks? Perhaps you can.

Mom's daily tech is way out there, and you can blame or credit me for lifting her there. But she's a willing participant, happily adopting new habits, which in the end wasn't so difficult once she recognized the benefits. Perhaps your mother will, too, if you give her the chance. Mom uses Android phone (Samsung Nexus S), Chromebook (Google Cr-48) and Google TV (Logitech Revue). She lives in the cloud via these Google-powered devices and associated services.

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Google+ puts iOS ahead of Android

May 9 is, in a way, a watershed day for Android -- and that's not necessarily a good thing. Many developers I communicate with repeatedly say they confront the same quandary: Android or iOS first? Maybe they choose to develop for iOS, only to ask: Android or iPad next? Google is a software developer, too, and this day put its priorities in order with a stunning iOS-first update. The new iPhone app for social network Google+ is stunning, breathtaking, immersive and makes the already great experience on Ice Cream Sandwich seem outdated -- although some of the best visuals migrate to iOS.

In a way, Google sets the wrong example for its development partners by putting iOS ahead of Android. But why not? The iOS install base is larger than Android (365 million to 300 million at last reveal); countless analyst surveys show that iOS device users are more connected and engaged; and fragmentation isn't a problem since the majority of the iOS install base is on the newest version (versus about 5 percent of Androids). Google wants Plus to succeed in a big way, so improving the experience everywhere should be a priority. But iOS first, for the next big thing, is the priority.

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Android malware woes look a lot like Windows'

McAfee says that Android malware is taking a worrisome turn, with cybercriminals mimicking popular strategies used against Windows. The latest attacks tap IRC bots, where the malware gets further operating instructions from an Internet chatroom.

Called Android/Multi.dr, the attack masks itself as the game Madden NFL 12. Multi.dr is comprised of three separate components, including a root exploit, an IRC bot, and SMS Trojan.

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Oracle's fight with Google over Android: still no clear winner

In late 2010, information technology company Oracle sued Google for unlawfully using Java to power the Android mobile operating system. Oracle claimed the popular operating system violated seven of its fundamental Java patents, and the two companies began a long courtroom battle which yesterday came to a crossroads over copyrights.

Jurors sitting in on the trial in the District Court of the Northern District of California rendered a partial verdict on Monday, agreeing that Oracle had successfully proven Google's infringement upon the overall structure, sequence and organization of its Java copyrights.

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Android rises over fallen iPhone

I must really be asleep at the wheel. How could I have possibly missed this nearly week-old sales data: iPhone's fourth-quarter sales surge against Android was a blip on the screen. Chock it up to iPhone 4S launch combined with the saddest of sales motivators: Rock star's death halo, where album sales soar following an artist's death, or in this case iPhone following Apple cofounder Steve Jobs' tragic passing. Perhaps you have another reason. Regardless, sales don't lie.

Android smartphone OS market share, as measured in actual sales to people (and not shipments to stores), reached 61 percent during Q1 compared to a measly 29 percent for iOS/iPhone. That's a dramatic turnabout from fourth quarter when Android led by a narrower margin -- 48 percent to 43 percent. Still, like fourth quarter, the top-three selling smartphones were iPhone, iPhone and iPhone, as in 4S, 4 and 3GS in that order.

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HTC Droid Incredible 4G LTE picks up where its predecessor left off


In the continuing stream of "sequels" to popular Android smartphones, HTC and Verizon Wireless on Monday announced the Droid Incredible 4G LTE, the follow-up to the popular Droid Incredible, which launched at this time two years ago.

Part of what made the first Droid Incredible a hit was its price-to-performance ratio. For $199, the phone offered a high megapixel camera, a good processor speed, and an acceptable screen. HTC appears to have stuck to this balance with the Droid Icredible 4G LTE, while adding the namesake LTE radio.

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Samsung Galaxy Tab 2 7.0 review

I really like reviewing products, but don’t have the time or patience to measure battery life or benchmark the CPU, etc. I'm more interested in how a product like Galaxy Tab 2 7.0 fits in the scheme of things. How it suits real people.

So far, I think this tablet has gotten an unfair shake among major media. But the reviews at shopping sites tell the real story. This is a nice little tablet. The price is right, too, and it comes with Android 4.0 (aka Ice Cream Sandwich).

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Samsung unveils Galaxy S III with natural user interfaces, better camera

Leading Android smartphone maker Samsung on Thursday announced the latest installment in its two-year old line of Galaxy S smartphones, the Galaxy S III.

Here are the specs, straight from Samsung:

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Google Play carrier billing now includes music, movies, and e-books

Google on Wednesday announced that it has added carrier billing to the entire selection of content (apps, music, movies, and books) in its Google Play marketplace in seven countries. Participating carriers now let subscribers charge their Google Play purchases directly to their monthly phone bill.

The countries and network operators that will offer total carrier billing include:

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